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Bridge

Render farm

The worker encode queue. Plans are built on /jobs, /export, and /longform — the farm executes them after a human confirms.

Engines3

GPU encode nodesHardware AV1 / HEVCQueue manager

Handoff

Out
An ffmpeg plan with an idempotency key, never a command run on the spot.
Back
Encoded deliverable plus the job's terminal state — completed or failed with cause.
Scheduling
Long encodes belong here, not on a grading box. Suites iterate; the farm renders.
Gate
Export-class jobs require a recorded rubric pass before they are authorized.

Boundary law

  • EditForge owns project ID, rubric, and the ship decision
  • The engine owns pixels, GPU, and realtime playback
  • No silent auto-ship across this bridge