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Infrastructure

Flagship hardware reference

Reference classes per suite — compute, memory, GPU, I/O, and the monitoring chain each department signs off on. Classes, not SKUs: procurement picks the current generation.

Suites

Editorial suiteEditorial
flagship
Compute
Apple-silicon Ultra-class or Threadripper PRO-class workstation
Memory
128 GB unified / ECC
GPU
Dual-decoder media engine or 24 GB+ discrete GPU
I/O
NVMe scratch (7 GB/s class) + 25GbE to shared storage
Monitoring
Dual 27″ 5K editorial displays + client monitor via 12G-SDI I/O card

Cuts 8K raw multicam without proxy; proxies still generated for remote review.

Grading suiteColor
flagship
Compute
Threadripper PRO-class, dual-GPU Resolve build
Memory
256 GB ECC
GPU
2× 24 GB+ discrete GPUs (one dedicated to viewer)
I/O
12G-SDI DeckLink-class output, calibrated signal chain
Monitoring
Grade-1 HDR mastering display (1000-nit class), bias lighting, panel control surface

Reference chain is calibrated end-to-end; grades are never approved on the GUI viewer.

Mix stageSound
flagship
Compute
Mac Studio-class DAW host + dedicated DSP
Memory
64 GB
GPU
Integrated (video playback only)
I/O
Thunderbolt audio interface, 32+ channel, sub-2ms round trip
Monitoring
Treated room, 5.1/7.1 calibrated monitors + Atmos-ready option, LUFS metering

Mix law: dialogue anchor −16 LUFS short-form, −23 LUFS broadcast deliverables.

VFX / 3D boxVFX
flagship
Compute
High-core-count CPU + top-tier CUDA GPU
Memory
192 GB
GPU
48 GB-class GPU for sim + render
I/O
Local NVMe cache array, 25GbE
Monitoring
Color-managed 4K reference-adjacent display

Heavy sims farm out; the box is for lookdev and iteration speed.

AI media nodeAI Media
flagship
Compute
GPU inference node (local) + provider API lanes (cloud)
Memory
128 GB
GPU
24 GB+ VRAM for local upscale/interp; gen-video runs on provider cloud
I/O
10GbE minimum to MAM
Monitoring
Standard editorial display

Voice/avatar/gen-video are provider-cloud first; local GPU handles enhancement passes.

Shared infrastructure

Online storage

All-NVMe shared array, 25/100GbE spine, project-per-volume

Active cuts, dailies, conform media

Nearline

High-capacity HDD array with NVMe cache tier

Completed projects awaiting archive decision

Cold archive

LTO-9-class tape pairs + geo-separated object storage copy

Masters, camera originals, 3-2-1 rule enforced

Render farm

GPU encode nodes with hardware AV1/HEVC encoders, queue-managed

Transcode, stitch, deliverable matrix renders

Network

25GbE to suites, 100GbE spine, 10GbE floor minimum

Shared-storage editing without local media copies

Review I/O

12G-SDI + HDMI 2.1 client feeds, frame-accurate remote review streams

Director/client review sessions, in-room and remote

Full spec with tier fallbacks in docs/HARDWARE.md.