Bridge
Mix bridge
Stem sheet and loudness targets for the mix stage. The hierarchy set on /audio is law — the mix realises it, it does not renegotiate it.
Engines3
FairlightPro ToolsAtmos renderer
Take the handoff
Handoff
- Out
- Stem sheet: VO, primary SFX, music bed, ambience — split at the hierarchy boundaries.
- Targets
- Dialogue anchor −16 LUFS short-form, −23 LUFS broadcast; true peak −1 dBTP.
- Back
- Printed stems plus a mixdown matched to the picture lock.
- Gate
- Loudness audit runs before the rubric; a failing mix blocks master export.
Boundary law
- EditForge owns project ID, rubric, and the ship decision
- The engine owns pixels, GPU, and realtime playback
- No silent auto-ship across this bridge